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Facilitating Multimodal Classification via Dynamically Learning Modality Gap
Multimodal learning falls into the trap of the optimization dilemma due to the modality imbalance phenomenon, leading to unsatisfactory performance in real applications. A core reason for modality imbalance is that the models of each modality converge at different rates. Many attempts naturally focus on adjusting learning procedures adaptively. Essentially, the reason why models converge at different rates is because the difficulty of fitting category labels is inconsistent for each modality during learning. From the perspective of fitting labels, we find that appropriate positive intervention label fitting can correct this difference in learning ability. By exploiting the ability of contrastive learning to intervene in the learning of category label fitting, we propose a novel multimodal learning approach that dynamically integrates unsupervised contrastive learning and supervised multimodal learning to address the modality imbalance problem. We find that a simple yet heuristic integration strategy can significantly alleviate the modality imbalance phenomenon. Moreover, we design a learning-based integration strategy to integrate two losses dynamically, further improving the performance. Experiments on widely used datasets demonstrate the superiority of our method compared with state-of-the-art (SOTA) multimodal learning approaches.
3D Indoor Instance Segmentation in an Open-World
Existing 3D instance segmentation methods typically assume that all semantic classes to be segmented would be available during training and only seen categories are segmented at inference. We argue that such a closed-world assumption is restrictive and explore for the first time 3D indoor instance segmentation in an open-world setting, where the model is allowed to distinguish a set of known classes as well as identify an unknown object as unknown and then later incrementally learning the semantic category of the unknown when the corresponding category labels are available. To this end, we introduce an open-world 3D indoor instance segmentation method, where an auto-labeling scheme is employed to produce pseudo-labels during training and induce separation to separate known and unknown category labels. We further improve the pseudo-labels quality at inference by adjusting the unknown class probability based on the objectness score distribution. We also introduce carefully curated open-world splits leveraging realistic scenarios based on inherent object distribution, region-based indoor scene exploration and randomness aspect of open-world classes. Extensive experiments reveal the efficacy of the proposed contributions leading to promising open-world 3D instance segmentation performance.
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First provide a summary of the paper, and then address the following criteria: Quality, clarity, originality and significance. This paper addresses the issue of object detection, in particular the challenge of obtaining bounding boxes on a scale similar to which category labels exist for object categorization. The authors side-step this challenge by proposing to adapt object classifiers for the detection task. Their algorithm is fairly simple and straightforward, which is not a bad thing in itself. Their experimental protocol uses 100 categories for training (with both category labels and bounding boxes), and tests on 100 left-out categories.
Lecture Video Visual Objects (LVVO) Dataset: A Benchmark for Visual Object Detection in Educational Videos
Biswas, Dipayan, Shah, Shishir, Subhlok, Jaspal
We introduce the Lecture Video Visual Objects (LVVO) dataset, a new benchmark for visual object detection in educational video content. The dataset consists of 4,000 frames extracted from 245 lecture videos spanning biology, computer science, and geosciences. A subset of 1,000 frames, referred to as LVVO_1k, has been manually annotated with bounding boxes for four visual categories: Table, Chart-Graph, Photographic-image, and Visual-illustration. Each frame was labeled independently by two annotators, resulting in an inter-annotator F1 score of 83.41%, indicating strong agreement. To ensure high-quality consensus annotations, a third expert reviewed and resolved all cases of disagreement through a conflict resolution process. To expand the dataset, a semi-supervised approach was employed to automatically annotate the remaining 3,000 frames, forming LVVO_3k. The complete dataset offers a valuable resource for developing and evaluating both supervised and semi-supervised methods for visual content detection in educational videos. The LVVO dataset is publicly available to support further research in this domain.
Facilitating Multimodal Classification via Dynamically Learning Modality Gap
Multimodal learning falls into the trap of the optimization dilemma due to the modality imbalance phenomenon, leading to unsatisfactory performance in real applications. A core reason for modality imbalance is that the models of each modality converge at different rates. Many attempts naturally focus on adjusting learning procedures adaptively. Essentially, the reason why models converge at different rates is because the difficulty of fitting category labels is inconsistent for each modality during learning. From the perspective of fitting labels, we find that appropriate positive intervention label fitting can correct this difference in learning ability.
3D Indoor Instance Segmentation in an Open-World
Existing 3D instance segmentation methods typically assume that all semantic classes to be segmented would be available during training and only seen categories are segmented at inference. We argue that such a closed-world assumption is restrictive and explore for the first time 3D indoor instance segmentation in an open-world setting, where the model is allowed to distinguish a set of known classes as well as identify an unknown object as unknown and then later incrementally learning the semantic category of the unknown when the corresponding category labels are available. To this end, we introduce an open-world 3D indoor instance segmentation method, where an auto-labeling scheme is employed to produce pseudo-labels during training and induce separation to separate known and unknown category labels. We further improve the pseudo-labels quality at inference by adjusting the unknown class probability based on the objectness score distribution. We also introduce carefully curated open-world splits leveraging realistic scenarios based on inherent object distribution, region-based indoor scene exploration and randomness aspect of open-world classes.
Detecting Linguistic Indicators for Stereotype Assessment with Large Language Models
Görge, Rebekka, Mock, Michael, Allende-Cid, Héctor
Social categories and stereotypes are embedded in language and can introduce data bias into Large Language Models (LLMs). Despite safeguards, these biases often persist in model behavior, potentially leading to representational harm in outputs. While sociolinguistic research provides valuable insights into the formation of stereotypes, NLP approaches for stereotype detection rarely draw on this foundation and often lack objectivity, precision, and interpretability. To fill this gap, in this work we propose a new approach that detects and quantifies the linguistic indicators of stereotypes in a sentence. We derive linguistic indicators from the Social Category and Stereotype Communication (SCSC) framework which indicate strong social category formulation and stereotyping in language, and use them to build a categorization scheme. To automate this approach, we instruct different LLMs using in-context learning to apply the approach to a sentence, where the LLM examines the linguistic properties and provides a basis for a fine-grained assessment. Based on an empirical evaluation of the importance of different linguistic indicators, we learn a scoring function that measures the linguistic indicators of a stereotype. Our annotations of stereotyped sentences show that these indicators are present in these sentences and explain the strength of a stereotype. In terms of model performance, our results show that the models generally perform well in detecting and classifying linguistic indicators of category labels used to denote a category, but sometimes struggle to correctly evaluate the associated behaviors and characteristics. Using more few-shot examples within the prompts, significantly improves performance. Model performance increases with size, as Llama-3.3-70B-Instruct and GPT-4 achieve comparable results that surpass those of Mixtral-8x7B-Instruct, GPT-4-mini and Llama-3.1-8B-Instruct.
3D Indoor Instance Segmentation in an Open-World
Existing 3D instance segmentation methods typically assume that all semantic classes to be segmented would be available during training and only seen categories are segmented at inference. We argue that such a closed-world assumption is restrictive and explore for the first time 3D indoor instance segmentation in an open-world setting, where the model is allowed to distinguish a set of known classes as well as identify an unknown object as unknown and then later incrementally learning the semantic category of the unknown when the corresponding category labels are available. To this end, we introduce an open-world 3D indoor instance segmentation method, where an auto-labeling scheme is employed to produce pseudo-labels during training and induce separation to separate known and unknown category labels. We further improve the pseudo-labels quality at inference by adjusting the unknown class probability based on the objectness score distribution. We also introduce carefully curated open-world splits leveraging realistic scenarios based on inherent object distribution, region-based indoor scene exploration and randomness aspect of open-world classes.